Aşağıdaki videoyu izleyerek sitemizi ana ekranınıza web uygulaması olarak nasıl kuracağınızı öğrenebilirsiniz.
Not: Bu özellik bazı tarayıcılarda mevcut olmayabilir.
//bul
// ±âȹÀÚÀÇ ¿äûÀ¸·Î º§Æ® Àκ¥Å丮¿¡´Â ƯÁ¤ ŸÀÔÀÇ ¾ÆÀÌÅÛ¸¸ ³ÖÀ» ¼ö ÀÖ´Ù.
if (DestCell.IsBeltInventoryPosition() && false == CBeltInventoryHelper::CanMoveIntoBeltInventory(item))
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ ¾ÆÀÌÅÛÀº º§Æ® Àκ¥Å丮·Î ¿Å±æ ¼ö ¾ø½À´Ï´Ù."));
return false;
}
// altına ekle
#ifdef ENABLE_SPLIT_INVENTORY_SYSTEM
if (Cell.IsSkillBookInventoryPosition() && !DestCell.IsSkillBookInventoryPosition())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window."));
return false;
}
if...
//bul
// ±âȹÀÚÀÇ ¿äûÀ¸·Î º§Æ® Àκ¥Å丮¿¡´Â ƯÁ¤ ŸÀÔÀÇ ¾ÆÀÌÅÛ¸¸ ³ÖÀ» ¼ö ÀÖ´Ù.
if (DestCell.IsBeltInventoryPosition() && false == CBeltInventoryHelper::CanMoveIntoBeltInventory(item))
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ ¾ÆÀÌÅÛÀº º§Æ® Àκ¥Å丮·Î ¿Å±æ ¼ö ¾ø½À´Ï´Ù."));
return false;
}
// altına ekle
#ifdef ENABLE_SPLIT_INVENTORY_SYSTEM
if (Cell.IsSkillBookInventoryPosition() && !DestCell.IsSkillBookInventoryPosition())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window."));
return false;
}
if (Cell.IsUpgradeItemsInventoryPosition() && !DestCell.IsUpgradeItemsInventoryPosition())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window."));
return false;
}
if (Cell.IsStoneInventoryPosition() && !DestCell.IsStoneInventoryPosition())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window."));
return false;
}
if (Cell.IsBoxInventoryPosition() && !DestCell.IsBoxInventoryPosition())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window."));
return false;
}
if (Cell.IsEfsunInventoryPosition() && !DestCell.IsEfsunInventoryPosition())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window."));
return false;
}
if (Cell.IsCicekInventoryPosition() && !DestCell.IsCicekInventoryPosition())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window."));
return false;
}
if (Cell.IsDefaultInventoryPosition() && DestCell.IsSkillBookInventoryPosition())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window."));
return false;
}
if (Cell.IsDefaultInventoryPosition() && DestCell.IsUpgradeItemsInventoryPosition())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window."));
return false;
}
if (Cell.IsDefaultInventoryPosition() && DestCell.IsStoneInventoryPosition())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window."));
return false;
}
if (Cell.IsDefaultInventoryPosition() && DestCell.IsBoxInventoryPosition())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window."));
return false;
}
if (Cell.IsDefaultInventoryPosition() && DestCell.IsEfsunInventoryPosition())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window."));
return false;
}
if (Cell.IsDefaultInventoryPosition() && DestCell.IsCicekInventoryPosition())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window."));
return false;
}
if (Cell.IsEquipPosition() && DestCell.IsSkillBookInventoryPosition())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window."));
return false;
}
if (Cell.IsEquipPosition() && DestCell.IsUpgradeItemsInventoryPosition())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window."));
return false;
}
if (Cell.IsEquipPosition() && DestCell.IsStoneInventoryPosition())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window."));
return false;
}
if (Cell.IsEquipPosition() && DestCell.IsBoxInventoryPosition())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window."));
return false;
}
if (Cell.IsEquipPosition() && DestCell.IsEfsunInventoryPosition())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window."));
return false;
}
if (Cell.IsEquipPosition() && DestCell.IsCicekInventoryPosition())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window."));
return false;
}
#endif
adamsın kral çok sağolKendi K envanterine göre aşağıdaki kodları inceleyerek bu durumu düzenleyebilirsin eğer düzeltemezsen kendi kodlarını at buraya bakalım
char_item.cpp://bul // ±âȹÀÚÀÇ ¿äûÀ¸·Î º§Æ® Àκ¥Å丮¿¡´Â ƯÁ¤ ŸÀÔÀÇ ¾ÆÀÌÅÛ¸¸ ³ÖÀ» ¼ö ÀÖ´Ù. if (DestCell.IsBeltInventoryPosition() && false == CBeltInventoryHelper::CanMoveIntoBeltInventory(item)) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ ¾ÆÀÌÅÛÀº º§Æ® Àκ¥Å丮·Î ¿Å±æ ¼ö ¾ø½À´Ï´Ù.")); return false; } // altına ekle #ifdef ENABLE_SPLIT_INVENTORY_SYSTEM if (Cell.IsSkillBookInventoryPosition() && !DestCell.IsSkillBookInventoryPosition()) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window.")); return false; } if (Cell.IsUpgradeItemsInventoryPosition() && !DestCell.IsUpgradeItemsInventoryPosition()) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window.")); return false; } if (Cell.IsStoneInventoryPosition() && !DestCell.IsStoneInventoryPosition()) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window.")); return false; } if (Cell.IsBoxInventoryPosition() && !DestCell.IsBoxInventoryPosition()) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window.")); return false; } if (Cell.IsEfsunInventoryPosition() && !DestCell.IsEfsunInventoryPosition()) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window.")); return false; } if (Cell.IsCicekInventoryPosition() && !DestCell.IsCicekInventoryPosition()) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window.")); return false; } if (Cell.IsDefaultInventoryPosition() && DestCell.IsSkillBookInventoryPosition()) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window.")); return false; } if (Cell.IsDefaultInventoryPosition() && DestCell.IsUpgradeItemsInventoryPosition()) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window.")); return false; } if (Cell.IsDefaultInventoryPosition() && DestCell.IsStoneInventoryPosition()) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window.")); return false; } if (Cell.IsDefaultInventoryPosition() && DestCell.IsBoxInventoryPosition()) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window.")); return false; } if (Cell.IsDefaultInventoryPosition() && DestCell.IsEfsunInventoryPosition()) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window.")); return false; } if (Cell.IsDefaultInventoryPosition() && DestCell.IsCicekInventoryPosition()) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window.")); return false; } if (Cell.IsEquipPosition() && DestCell.IsSkillBookInventoryPosition()) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window.")); return false; } if (Cell.IsEquipPosition() && DestCell.IsUpgradeItemsInventoryPosition()) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window.")); return false; } if (Cell.IsEquipPosition() && DestCell.IsStoneInventoryPosition()) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window.")); return false; } if (Cell.IsEquipPosition() && DestCell.IsBoxInventoryPosition()) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window.")); return false; } if (Cell.IsEquipPosition() && DestCell.IsEfsunInventoryPosition()) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window.")); return false; } if (Cell.IsEquipPosition() && DestCell.IsCicekInventoryPosition()) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move item this window.")); return false; } #endif
rica ederim çözüm sunabildiysem sağ taraftan çözüm olarak işaretleye tıklar mısın ?adamsın kral çok sağol
yaptım sanırım kral çok sağol tekrardanrica ederim çözüm sunabildiysem sağ taraftan çözüm olarak işaretleye tıklar mısın ?