Aşağıdaki videoyu izleyerek sitemizi ana ekranınıza web uygulaması olarak nasıl kuracağınızı öğrenebilirsiniz.
Not: Bu özellik bazı tarayıcılarda mevcut olmayabilir.
I'm sharing the files for those looking for a Knight Online map editor .
<b>[Hidden content]</b>
How to use the Knight Online map editor?
Beginning:
By opening the editor, we take the first step in the map editing process. You can follow the guide below to run the map editor and begin editing.
Frequently Used Tools and Their Functions:
Moving Around on the Map:
- Select: Selection mode used to select objects.
- Move: A tool for moving the selected object on the map.
- Rotate: The act of rotating or adjusting the orientation of objects.
- Scale: Adjusting the size and width of objects.
- Object Brush: The process of adding objects selected from the Object List to the map.
- Smooth: Leveling the terrain; making mountainous or 窪地 areas suitable for player passage.
- River & Pond: Adding streams and lakes to the map.
- Light Map: Shading operations.
- NPC Path: The section where doors, handles, and paths are arranged.
- Wall: I'll give a detailed explanation; It's the collision adding process.
- Sound Effect: Adding sound effects to specific areas (usually unnecessary).
- Make Colormap: Edit the map's shading settings.
- Make Whole Colormap: Create a texture that matches the map's terrain.
- View Whole Map & Edit Partial: Edit the overall map view and adjust ground dimensions.
- New: Creating a new blank space.
- Open: Open an existing map project.
- Save: Save the map project.
- Save As: Save the map project as a separate file.
- Import/Export: Data import and export tools that will be used more frequently in the future.
- Open Shape: Opening the N3Shape file.
- Save as Game Format: Save the map in game format (.opd, .gtd).
- Save as Server Format: Save the map in server format (.SMD).
- Import/Export Colormap: The process of importing or exporting a colormap.
- By holding down the Alt key and using left and right mouse clicks, you can rotate the screen and easily view and editthank
thanksssssssssssssI'm sharing the files for those looking for a Knight Online map editor .
<b>[Hidden content]</b>
How to use the Knight Online map editor?
Beginning:
By opening the editor, we take the first step in the map editing process. You can follow the guide below to run the map editor and begin editing.
Frequently Used Tools and Their Functions:
Moving Around on the Map:
- Select: Selection mode used to select objects.
- Move: A tool for moving the selected object on the map.
- Rotate: The act of rotating or adjusting the orientation of objects.
- Scale: Adjusting the size and width of objects.
- Object Brush: The process of adding objects selected from the Object List to the map.
- Smooth: Leveling the terrain; making mountainous or窪地 areas suitable for player passage.
- River & Pond: Adding streams and lakes to the map.
- Light Map: Shading operations.
- NPC Path: The section where doors, handles, and paths are arranged.
- Wall: I'll give a detailed explanation; it's the collision adding process.
- Sound Effect: Adding sound effects to specific areas (usually unnecessary).
- Make Colormap: Edit the map's shading settings.
- Make Whole Colormap: Create a texture that matches the map's terrain.
- View Whole Map & Edit Partial: Edit the overall map view and adjust ground dimensions.
- New: Creating a new blank space.
- Open: Open an existing map project.
- Save: Save the map project.
- Save As: Save the map project as a separate file.
- Import/Export: Data import and export tools that will be used more frequently in the future.
- Open Shape: Opening the N3Shape file.
- Save as Game Format: Save the map in game format (.opd, .gtd).
- Save as Server Format: Save the map in server format (.SMD).
- Import/Export Colormap: The process of importing or exporting a colormap.
- By holding down the Alt key and using left and right mouse clicks, you can rotate the screen and easily view and edit the map.